# Q. What is this file?
# A. This file contains options which allow you to configure your multiworld experience while allowing
#    others to play how they want as well.
#
# Q. How do I use it?
# A. The options in this file are weighted. This means the higher number you assign to a value, the
#    more chances you have for that option to be chosen. For example, an option like this:
#
#    map_shuffle:
#      on: 5
#      off: 15
#
#    Means you have 5 chances for map shuffle to occur, and 15 chances for map shuffle to be turned
#    off.
#
# Q. I've never seen a file like this before. What characters am I allowed to use?
# A. This is a .yaml file. You are allowed to use most characters.
#    To test if your yaml is valid or not, you can use this website:
#        http://www.yamllint.com/
#    You can also verify that your Archipelago options are valid at this site:
#        https://archipelago.gg/check

# Your name in-game, limited to 16 characters.
#     {player} will be replaced with the player's slot number.
#     {PLAYER} will be replaced with the player's slot number, if that slot number is greater than 1.
#     {number} will be replaced with the counter value of the name.
#     {NUMBER} will be replaced with the counter value of the name, if the counter value is greater than 1.
name: Player{number}

# Used to describe your yaml. Useful if you have multiple files.
description: Default Final Fantasy 12 Open World Template

game: Final Fantasy 12 Open World
requires:
  version: 0.6.7 # Version of Archipelago required for this yaml to work as expected.
  game:
    Final Fantasy 12 Open World: 0.6.3 # Version of the world required for this yaml to work as expected.

Final Fantasy 12 Open World:
  ################
  # Game Options #
  ################
  progression_balancing:
    # A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
    # 
    # A lower setting means more getting stuck. A higher setting means less getting stuck.
    #
    # You can define additional values between the minimum and maximum values.
    # Minimum value is 0
    # Maximum value is 99
    random: 0
    random-low: 0 # random value weighted towards lower values
    random-high: 0 # random value weighted towards higher values
    random-range-0-99: 0 # random value between 0 and 99
    disabled: 0 # equivalent to 0
    normal: 50 # equivalent to 50
    extreme: 0 # equivalent to 99

  accessibility:
    # Set rules for reachability of your items/locations.
    # 
    # **Full:** ensure everything can be reached and acquired.
    # 
    # **Minimal:** ensure what is needed to reach your goal can be acquired.
    full: 50
    minimal: 0

  shuffle_main_party:
    # Shuffle the 6 main party members around.
    'false': 0
    'true': 50

  difficulty_progressive_scaling:
    # In addition to the progression scaling, also scale the progression based on the number of party members, 
    # the second license board has been unlocked, and progressive access to slightly easier regions to unlock more difficult areas.
    'false': 0
    'true': 50

  include_treasures:
    # Allows treasures to contain progression and useful items.
    'false': 50
    'true': 0

  include_chops:
    # Allows pinewood chops and sandalwood chop checks to contain progression and useful items.
    # Note: The Bahamut Unlock Goal for collecting pinewood chops will still
    # require the player to collect the 28 chops for the Writ of Transit.
    'false': 50
    'true': 0

  include_black_orbs:
    # Allows Pharos floor 1 and Subterra black orb checks to contain progression and useful items.
    'false': 50
    'true': 0

  include_trophy_rare_games:
    # Allows trophy rare game checks to contain progression and useful items.
    # Includes: Rare Game drops and Number of Rare Game Killed checks.
    'false': 50
    'true': 0

  include_hunt_rewards:
    # Allows Hunt rewards and drops to contain progression and useful items.
    'false': 50
    'true': 0

  include_clan_hall_rewards:
    # Allows Clan Hall rewards to contain progression and useful items.
    'false': 50
    'true': 0

  allow_seitengrat:
    # Allow Seitengrat to appear in the item pool and bazaars.
    'false': 50
    'true': 0

  bahamut_unlock:
    # Determines where the Writ of Transit is placed to unlock travel to the Bahamut to beat the game.
    # Defeat Cid 2: Climb the Pharos and defeat Cid 2 (Requires 2 magicites and 1 story sword).
    # Collect Pinewood Chops: Collect 28 pinewood chops from the multiworld and turn in for the Sandalwood Chop check.
    # Collect Espers: Collect all 13 espers and turn in for the Clan Hall Control 13 Espers check.
    # Defeat Shadowseer: Defeat the Shadowseer in the Pharos and turn in for the Hunt 44: Shadowseer check.
    # Defeat Yiazmat: Defeat Yiazmat in Ridorana and turn in for the Hunt 45: Yiazmat check.
    # Defeat Omega: Defeat Omega Mark XII in the Great Crystal and turn in for the Clan Boss: Omega Mark XII check.
    # Random Location: The Writ of Transit can be anywhere in the multiworld.
    defeat_cid_2: 50
    collect_pinewood_chops: 0
    collect_espers: 0
    defeat_shadowseer: 0
    defeat_yiazmat: 0
    defeat_omega: 0
    random_location: 0

  ###########################
  # Item & Location Options #
  ###########################
  local_items:
    # Forces these items to be in their native world.
    []

  non_local_items:
    # Forces these items to be outside their native world.
    []

  start_inventory:
    # Start with the specified amount of these items. Example: "Bomb: 1"
    {}

  start_hints:
    # Start with these item's locations prefilled into the ``!hint`` command.
    []

  start_location_hints:
    # Start with these locations and their item prefilled into the ``!hint`` command.
    []

  exclude_locations:
    # Prevent these locations from having an important item.
    []

  priority_locations:
    # Prevent these locations from having an unimportant item.
    []

  item_links:
    # Share part of your item pool with other players.
    []

  plando_items:
    # Generic items plando.
    []
